![]() Travis is fighting his cooler older brother in the middle of a parking lot after they saved him from being killed on the shitter. YOU THERE PUT IT DOWN WE BOTH KNOW YOU’RE LYING! Look there’s not too much to say about this fight. The throne for the number one spot is nigh gather your might and head for it there's no looking back.You’re a disgrace to yourself and all those you’ve killed.Īlright who didn’t see this coming, raise your hand. From a fledgling anime otaku with a shiny weapon just barely getting used to walking on his own two feet to a seasoned killer. If you gave Naomi the Japanese Katana earlier, her new prototype should be ready for purchase at this time as well. Just one more to go! You're almost there, but the UAA wants LB $550,000 this time, a sum that could be easily amassed by a high-rated assassin such as yourself. You will just need to be able to exercise enough patience in the end to overcome this STD-infested wench. The rest of her attacks remain the same at this point, although her swing combo may have grown in length. Contact washes away a tremendous amount of health. Just be sure to roll away to absorb the damage. Later on, she will start to hit back your returns, so get your button-mashing finger ready.įinally, she lights her bat on fire and begins to make frequent use of a shockwave attack. Regardless, you will have to deal with them before returning your attention to Bad Girl. If you get struck, not only will the resulting damage eat a chunk of life but Bad Girl will also continue to bat one or two more of her peons. As with Shinobu, you generally have to wait until after she finishes attacking to begin your counterattack. ![]() Even then, it's sometimes difficult to connect a particularly damaging attack. You must dodge certain attacks in a certain direction dodge to the left when she swings downward, and dodge to the right when she chains together multiple swings. We say sometimes because Bad Girl seems to anticipate your evasions so well that she can adjust herself a bit and continue her attack without pause, never allowing you a firm foothold in offense. Like the fight with Harvey, the quick slide sometimes provides attack opportunities. The second charged attack involves her standing there in a batting pose, but nothing bad comes of it if you aren't in her face. The first of the charged attacks has her twirling the bat and then uttering, "Go to hell!" as she slams the bat down on to the ground. ![]() The beginning of the fight starts off innocently enough-with attacks including a vertical smash, a three-hit combination of swings, and two charged attacks. Her weapon of choice happens to be a bat, and while she goes after you with seemingly unpracticed, haphazard swings, she packs a lot of heat. Stay close to her to lure her into attacking more often (but be ready to dodge when she does). She takes her sweet, sweet, sweet, sweet time attacking-so much so that you have to wonder sometimes if she ever will. ![]() What separates Bad Girl from the rest of her assassin brethren is not so much the difficulty of her battle, but the pace at which she sets it and her perverse methods of attacks. It's probably about a million times worse. Remember the fight with Shinobu? Well, this isn't like that. Save up, heal to maximum, and brace yourself for what may be the longest battle yet. Once you can proceed onward, you will already be at the doorstep of the next boss, who happens to embody the very essence of "crazy psycho bitch." Break open the chests for Trading Card No. If you do happen to get tossed off the bike - no biggie, just take revenge on the scum the slow and boring way. Keep a move on to avoid getting thrown off the bike. 043, as well as a number of health items should you sustain any damage during this skirmish. Scattered around the field are some chests holding Trading Card No. Here, swarms of enemies will flood the field in an attempt to knock you off your bike, but you can just mow them all down. Leap over the small obstacle to the roman numeral to enter the stadium field. Rev it up and fly over, proceeding toward the "II" on the map. The first obstacle to be jumped over lies a little further ahead, at the toll booth. Stay on your bike and ride around the perimeter of the stadium until you can enter the seemingly empty lot, where you will be prompted to make a jump. The match is held yet again at Destroy Stadium, but this time you are required to enter via a different route. After scrounging up the proper amount for the exorbitant entry fee, you should be heading to "II" before you even finish reading this sentence.
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